#ifndef FND_GAME_2D_MOUSE_CONTROLLER_HPP
#define FND_GAME_2D_MOUSE_CONTROLLER_HPP
#include <string>
#include "tile_actor.hpp"
//#include "actor_manager.hpp"

namespace FndGame2D {

    class mouse_controller : public quad_actor {
    public:
        mouse_controller(const std::string& name) ;
    private:
       
        void send_mouse_posinfo(float dummy) ;
    } ;
}
#endif
